{"id":1635,"date":"2014-11-09T11:52:55","date_gmt":"2014-11-09T16:52:55","guid":{"rendered":"http:\/\/chrisbaer.net\/mp\/?p=1635"},"modified":"2025-03-03T09:43:54","modified_gmt":"2025-03-03T14:43:54","slug":"game-preview-next-war-india-pakistan","status":"publish","type":"post","link":"https:\/\/chrisbaer.net\/mp\/2014\/11\/09\/game-preview-next-war-india-pakistan\/","title":{"rendered":"Game Preview: Next War: India-Pakistan (GMT Games)"},"content":{"rendered":"<p>Over the past several months, I&#8217;ve had the opportunity to help playtest the forthcoming third entry in GMT Games&#8217; <a href=\"https:\/\/www.gmtgames.com\/c-47-next-war-series.aspx\">Next War series<\/a>, <a href=\"https:\/\/www.gmtgames.com\/p-461-next-war-india-pakistan.aspx\">Next War: India-Pakistan<\/a>, an operational level wargame covering a hypothetical conflict between the two South Asian neighbors. The testing has been done mostly online via VASSAL, but no matter how convenient computer-mediated wargames can be, nothing replaces pushing physical counters on a map. So recently, I sat down with the game&#8217;s research designer, Doug Bush, over a paper playtest copy of Next War: India-Pakistan at <a href=\"https:\/\/www.labyrinthdc.com\">Labyrinth Games<\/a> in Washington, DC.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" style=\"display:block; margin-left:auto; margin-right:auto;\" src=\"https:\/\/i0.wp.com\/chrisbaer.net\/mp\/wp-content\/uploads\/2014\/11\/nwip01.jpg?resize=720%2C540&#038;ssl=1\" alt=\"Playtest images from Next War: India-Pakistan; not final graphics\" title=\"Playtest images from Next War: India-Pakistan; not final graphics\" border=\"0\" width=\"720\" height=\"540\" \/><\/p>\n<p>Please note that all components are playtest versions; the final components will be spiffed up to GMT&#8217;s usual stellar standards, not that these don&#8217;t look fairly sharp in their current iteration. Pakistani forces are in light khaki, while Indian forces are in dark brown.<\/p>\n<p>The game, a one-mapper, plays rather quickly in person, as the counter densities are very manageable. Even with potential superpower intervention&mdash;there are rules, and counters, for bringing Russian, Chinese, and U.S. forces into play, including some great aircraft counters&mdash;one never loses the map in a sea of counters. Consequently, solid fronts don&#8217;t develop, forcing both players to watch flanks with a wary eye. Feints and counter-thrusts become the order of the day. The mostly open terrain is criss-crossed with major rivers and canals, slowing movement and making bridges very important to hold (or to destroy). Marshes dominate the center of the map near major population centers, posing a barrier to armored units, and the mountainous region of Kashmir is also modeled, complete with rules for mountain troops.<\/p>\n<p>Doug and the NW:IP team have done a very nice job differentiating between the relatively balanced forces of India and Pakistan, and Doug has posted some <a href=\"http:\/\/talk.consimworld.com\/WebX?14@@.ee6cdfc\/4279\">detailed<\/a> <a href=\"http:\/\/talk.consimworld.com\/WebX?14@@.ee6cdfc\/4272\">design<\/a> <a href=\"http:\/\/talk.consimworld.com\/WebX?14@@.ee6cdfc\/4295\">notes<\/a> on ConsimWorld on the decisions behind various unit strengths. The air matchup provides a wonderful cornucopia of planes, with indigenous Indian Tejas fighters squaring off against the U.S. supplied F-16s of Pakistan. (Don&#8217;t mind the air display from an earlier game in the series, used for playtest purposes only.)<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" style=\"display:block; margin-left:auto; margin-right:auto;\" src=\"https:\/\/i0.wp.com\/chrisbaer.net\/mp\/wp-content\/uploads\/2014\/11\/nwip02.jpg?resize=720%2C540&#038;ssl=1\" alt=\"Playtest images from Next War: India-Pakistan; not final graphics\" title=\"Playtest images from Next War: India-Pakistan; not final graphics\" border=\"0\" width=\"720\" height=\"540\" \/><\/p>\n<p>Various scenarios in the game posit both Indian and Pakistani offensives, including some smaller scenarios that only use portions of the map. <a href=\"https:\/\/www.gmtgames.com\/p-461-next-war-india-pakistan.aspx\">Next War: India-Pakistan<\/a> promises to be a definitive treatment of any possible conflict between these two proud and strong nations. The game is currently on <a href=\"https:\/\/www.gmtgames.com\/s-2-p500.aspx\">GMT&#8217;s P500 pre-order list<\/a>, hopefully to be published in 2015. I&#8217;m looking forward to having the finished product on my shelf.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Over the past several months, I&#8217;ve had the opportunity to help playtest the forthcoming third entry in GMT Games&#8217; Next War series, Next War: India-Pakistan, an operational level wargame covering a hypothetical conflict between the two South Asian neighbors. The testing has been done mostly online via VASSAL, but no matter how convenient computer-mediated wargames &#8230; <a title=\"Game Preview: Next War: India-Pakistan (GMT Games)\" class=\"read-more\" href=\"https:\/\/chrisbaer.net\/mp\/2014\/11\/09\/game-preview-next-war-india-pakistan\/\" aria-label=\"Read more about Game Preview: Next War: India-Pakistan (GMT Games)\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6],"tags":[25,60,209],"class_list":["post-1635","post","type-post","status-publish","format-standard","hentry","category-wargaming","tag-game-preview","tag-gmt","tag-next-war-series"],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pedXm-qn","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/posts\/1635","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/comments?post=1635"}],"version-history":[{"count":3,"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/posts\/1635\/revisions"}],"predecessor-version":[{"id":5966,"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/posts\/1635\/revisions\/5966"}],"wp:attachment":[{"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/media?parent=1635"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/categories?post=1635"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/chrisbaer.net\/mp\/wp-json\/wp\/v2\/tags?post=1635"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}