Beer Notebook: A Dutch Trio

A recent trip to the Netherlands allowed me the opportunity to, well, buy Brooklyn Brewery products on the shelf of a local Amsterdam grocery store. But I didn’t do that. Whenever possible on trips, I try to quaff the local suds, three of which, all India Pale Ales, are presented here.

Jopen's Mooie Nel IPA

Jopen’s Mooie Nel IPA, sitting at an agreeable 6.5% ABV, surprised me with a decent level of hops bitterness (70 IBU) and a very long, and pleasant, finish on the palate. There were hints of floral and citrus flavor, but only hints, and that was just fine.

I like my beer hoppy, and any more citrus would have overwhelmed the beer. The head kept its shape for a while, and on the whole, I enjoyed this beer quite a bit, particularly with the fine Indian food we brought to the hotel room from our Amsterdam stand-by, Koh-i-Noor. Any future trips to the Netherlands will see this beer take a spot in the fridge.

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The Line of Our Times: Richard Thompson

Franz Kafka by Richard ThompsonThe Washington Post‘s Comic Riffs blog is reporting the passing of Richard Thompson, illustrator and cartoonist, from complications of Parkinson’s Disease.

I’ve been a fan of his work since I saw his caricature of Franz Kafka trying to figure out the key concept of “The Metamorphosis” to illustrate a column in the March 5, 1993, edition of the Post.

The linework looks easy but belies a keen understanding of the human figure, with an economy that focuses the eye on the important details. I saved a clipping of that illustration, and thereafter, I began to see his work popping up everywhere, from the New Yorker to National Geographic and beyond. When he began “Richard’s Poor Almanac” for the Post and then the syndicated “Cul de Sac,” well, it was like a holiday every time I opened the paper.

You could do worse than spend twenty minutes watching a short documentary on his life and work, and collections of his illustrations and cartoons are available via his site.

My condolences to his family and friends.

Doctor Who Project: Patrick Troughton Retrospective

Doctor Who Project: Patrick Troughton Retrospective

In many ways, Patrick Troughton is both the “missing” Doctor and the most important Doctor of them all.

A bemused Second Doctor

When Patrick Troughton took over the role from William Hartnell in the famous dissolve shot at the end of “The Tenth Planet,” he proved that Doctor Who as a concept could last beyond the tenure of a single Doctor. A failure of the audience to embrace this change in actors—indeed, this change in the very nature of the character itself, from wizened curmudgeon to puckish raconteur—would have ended the series for all time. It is to Troughton’s credit that he succeeded quite resoundingly, becoming the Second Doctor, not the Final Doctor.

And yet, he’s nearly unknown to modern viewers of Doctor Who, perhaps remembered for his pipe flute and iconic showdown with the Cybermen on Telos but not recognized as the Doctor who fully advocated aggressive intervention when necessary to fight evil in all its guises, who allowed people to underestimate him (to their own chagrin and, often, peril), who managed to combine slapstick with seriousness. He’s merely that “other” black-and-white era Doctor, the one without the scarf or the car or the celery stick. It’s a status worth changing.

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Doctor Who Project: The War Games

Doctor Who Project: The War Games

I had every right to leave.

Doctor Who begins here. Or, perhaps more accurately, the Doctor begins here.

Where he stops, no one knows

If “The Tomb of the Cybermen” provides the essential formula for what has come to be understood as a “proper” Doctor Who story, then Terrance Dicks and Malcolm Hulke’s ten episode opus, “The War Games,” (Story Production Code ZZ) establishes the character of the Doctor for all time to come. For here, we learn that the Doctor is a Time Lord, and a renegade at that, on the run in a stolen TARDIS.

The Doctor’s people had been hinted at, if not named, back in Dennis Spooner’s “The Time Meddler,” with the Meddling Monk possessing a TARDIS of his own, and a sense of their prevailing ethos of non-interference comes through via the Monk’s counter-example. The Doctor expresses utter shock, on a moral level, not merely at the intended effects of the Monk’s mucking about with history but even more so at the very thought of any direct, intentional interference at all. “The War Games” explains why the Doctor feels that way, even as he is hoist upon his own interfering petard in the end.

The notion of the Doctor being called to task for his own interference could have been a story all its own; instead, Dicks and Hulke brilliantly weave the Doctor’s growing sense of dread at re-encountering the Time Lords throughout another story about the human propensity for war, with the Time Lords only appearing in the very final episode of the story and the season. It’s a reveal more powerful than any Dalek surfacing from the Thames or Cyberman punching through plastic, because this time, we don’t know if the Doctor will win.

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Beer Notebook: Flying Dog’s Easy IPA

IPAs are tricky. It’s easy to overload an India Pale Ale with enough hops to sink a clipper bound for Calcutta, and many a microbrewer has inflicted a resinous, piney, viscous liquid on unsuspecting fans of the style. But too much restraint with the hops leaves a confirmed hops-head such as myself wanting more. So when a brewer manages to find that balance, I tend to go back to that IPA over and over.

Easy IPA

But, traditionally, the IPA tends towards the stronger side, and as the calendar turns to summer, a lighter, more sessionable quaff is demanded. Session IPAs have been around for awhile on the American brewing scene, and when my former session IPA standby, 21st Amendment’s Bitter American, ceased production in 2015, replaced by the fine-but-not-amazing Down to Earth, I figured it would just be a matter of time before I found a good replacement. Little did I know it would take about a year.

Finally, I found a very drinkable session IPA, Easy IPA, from a most unlikely source: Frederick, Maryland’s Flying Dog Brewery. I say unlikely because I’ve always found Flying Dog’s beers to be inventive and interesting and usually good for one bottle as an experience. One look at their Dead Rise Summer Ale, with Old Bay seasoning, sort of proves the point. I’ve seldom gone back to a Flying Dog beer after the first bottle.

Easy IPA, on the other hand, does what it says on the tin (and also on the bottle, as it’s available in both formats)—just an easy drinking IPA, with a rush of hops on the palate that quickly fades while retaining an overall pleasant bitterness. Only a subtle floral aroma comes off the head, and it provides a more quenching taste than the usual IPA. The hops are pronounced but non-aggressive in character, clocking in at 50 IBU, making Easy IPA a welcome companion on a summer afternoon. And at 4.7% ABV, it’s a companion you can keep around for a bit. Certainly, Easy IPA stands as the best beer in Flying Dog’s stable.

I’d still choose Bitter American over Easy IPA, but since I can’t anymore, I find that Easy IPA is an, ah, easy choice for my standard session IPA.

Doctor Who Project: The Space Pirates

Doctor Who Project: The Space Pirates

Jumping galactic gobstoppers!

It’s sadly fitting that the last of Doctor Who‘s “missing episodes” stories happens to be one of its most visually ambitious to date. Robert Holmes’s “The Space Pirates” (Story Production Code YY) features extensive model work, with three well-differentiated types of spaceships on display both inside and out, not to mention an underground mining complex and a series of exploding space beacons. And of its six episodes, only one is known to exist.

Space Beacon Alpha One

That one episode, Episode Two, features nine model-centric telecine inserts according to the shooting script, quite on the high side, and it’s just as well we have all these shots of spaceship models drifting against a starless, all-black background, because the story itself, much like Holmes’ debut story, “The Krotons,” lacks the same degree of ambition. It’s not a bad story per se, but it doesn’t feel very much like a Doctor Who story, because, as has been the case for much of this season, the Doctor and his companions are not the most important characters.

Oh, the Doctor saves the day, of course, and it’s likely that many lives would have been lost had the TARDIS not materialized at random inside Space Beacon Alpha Four just when the eponymous pirates arrived to plunder it for its valuable argonite ore, but we don’t even see our time travelling heroes until more than ten minutes have elapsed, by which time the viewer has met a good half-dozen speaking characters, all of whom are engaged in prodigious info dumps on a scale not seen since “The Daleks’ Master Plan.” Even the Doctor’s coat of many objects cannot save Patrick Troughton from playing second fiddle to the only actor in the show to have ever challenged William Hartnell for fluffing lines: Gordon Gostelow as Milo Clancey. Think erratic Forty-niner miner with a muddled Wild West accent who somehow owns a decrepit interstellar ore freighter and you’re on the right track.

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