Doctor Who: The Gathering?

The core trait of Doctor Who is its malleability, its ability to change actors, emotional tones, and even genres from story to story, all the while remaining at heart the same show. Wild West, Ancient Rome, Skaro, or London through the ages; rational scientist, court jester, curmudgeonly soul; history, romance, action, farce: it’s all still Doctor Who. So it’s no surprise that the BBC has occasionally allowed everyone’s favorite time traveller to be “mashed up” with other pop culture phenomena, as in the exceedingly strange comic crossover featuring Matt Smith as the Eleventh Doctor and Patrick Stewart as Star Trek‘s Captain Picard facing off against the Cybermen and the Borg…

The most recent collaboration featuring the Doctor comes from Wizards of the Coast, who just announced a limited series of cards featuring the Doctor (in all manner of regeneration), companions, settings, and foes for their long-running collectible card game, Magic: The Gathering.

Artwork by Alexander Gering/WotC

Due out in 2023 to correspond with the series’ 60th anniversary celebrations, the cards will be available in a variety of formats: Commander Decks, special booster packs, and limited edition, print-on-demand Secret Lair boxes. My assumption is that the cards will not be usable for play in the most common M:TG game setting, known as “Standard,” which is a moving grouping of cards from the last several sets released, but instead will be legal in the more expansive Commander and Modern formats.

Artwork by Greg Staples/WotC

Even though I’ve long-since stopped playing Magic, the cards themselves should be quite attractive. The art on Magic cards takes up roughly half of the card itself, and WotC spares very little expense on the artwork. Just judging from the few samples already released, I have little doubt these sets will be in serious demand by fans and collectors of Magic and Doctor Who alike.

And yes, it’s almost certain that there will be a card titled “Exterminate!” featuring the Daleks…

(Obligatory Legal Note: This post is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Images used are property of Wizards of the Coast. ©Wizards of the Coast LLC.)

Doctor Who Project: Castrovalva

Well, I suppose I’ll get used to it in time.

Post-regeneration stories carry the extra burden of introducing the new Doctor, setting the stage for the adventures to come. But in casting Peter Davison as the Fifth Doctor, Doctor Who did not need to introduce the actor, as Davison was already an established and contemporary television star, with the tantalizing potential of drawing new viewers familiar with his other roles. Some of those parts were still ongoing at the time of his appointment, however, leading to the decision to push the start of Season Nineteen and Davison’s first story, “Castrovalva” (Story Production Code 5Z) out to January, 1982, a full ten months after the end of “Logopolis” (as opposed to the more typical seven to eight month hiatuses). Written by former script editor Christopher H. Bidmead, “Castrovalva” stands as a direct sequel to his “Logopolis” and relies on the audience remembering the details of that story, partly solved by recapping events in a rare pre-credits bumper scene demonstrating Tom Baker’s transformation into Peter Davison.

The Watcher melds with the Doctor

Not reprised, however, is the role of the Master in the Fourth Doctor’s demise, nor the excessive reliance on the “block transfer computations” at the heart of “Logopolis.” Producer John Nathan-Turner, aided here by script editor Eric Saward, doesn’t see that as a problem, though. The Master (Anthony Ainley) is as over-the-top a villain as ever seen in the series, his motivations reduced to rage-fueled vengeance and his bilious speeches capped off with peels of uproarious laughter. Pantomime scoundrels have greater nuance. As for the “block transfer computation” capable of manipulating space and time, and somewhat crucial to the entirety of this story, it’s presented as a given, a set of sums maths wizard Adric (Matthew Waterhouse) can do in his sleep. Nathan-Turner’s approach, one he developed in Season Eighteen with Bidmead, is to elide any concerns about the coherence or consistency of technobabble and other plot contrivances; if it serves the story, it serves its purpose, a refreshing (if not always satisfying) change from the tortured logic occasionally deployed to explain away how reversing the polarity will save the day. Here, it just works, leaving more time for storytelling. Or, in this case, running. Lots and lots of running.

Four to Out of Here

After escaping the guards at the Pharos Project, Tegan (Janet Fielding) and Nyssa (Sarah Sutton) drag the barely conscious Doctor into the TARDIS, but the Master captures Adric in the process. By means of block transfer computation, which is now shorthand for making things appear out of nothing, the Master forces Adric to project an image of himself into the TARDIS to send the Doctor, Tegan, and Nyssa on a one-way trip to the Big Bang. It’s telling that at first, Adric’s stilted manner can be easily written off as him being his default snotty self, such that no one notices him acting strangely.

Unravelling the Fourth Doctor's threads

He’s certainly not the only one who seems a bit off, as the Fifth Doctor’s regeneration does not proceed smoothly. The Master’s presence causes too much complication, preventing the necessary re-connections from taking place in the Doctor’s jumbled mind. Adric finds him literally (and, of course, metaphorically) unravelling the Fourth Doctor’s trademark scarf, which he uses to trace a long and winding course through the depths of the TARDIS; much of the first episode is spent watching people get lost in unmarked TARDIS hallways looking for the Zero Room, an isolation chamber that will calm the Doctor’s brain enough to allow him to finish regenerating.

Adric in the Master's Web

Frequent cutaways to the Master gloating about the Doctor’s impending doom, with Adric trussed up behind a skein of cables shouting his defiance, leave viewers quite certain as to the force causing the TARDIS to hurtle back through time and space, but it’s hard to take any of it seriously. Though Ainley turns in a bravura performance in “Castrovalva”—when he’s not playing the Master, as will be seen—the script does him, and the character, no favors; likewise Waterhouse, whose screeching as Adric diminishes any pathos his predicament might have deserved. Indeed, the story lacks so much tension that a leisurely detour into that now-mandatory regeneration feature, wardrobe selection, feels right at home. The Fifth Doctor, deep in the throes of a regeneration gone wrong, finds his new overcoat already laid out, by someone or something (the TARDIS itself, perhaps?). After some tentative toots on the Second Doctor’s recorder, he picks up a nearby cricket bat and finds it just right. A brief pop into a cricket-themed side room to change and he’s ready for a long innings…

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