Takk for Kvikk Lunsj!

Aside from the whole “bringing the world together and inspiring harmony and interconnectedness” thing and shopping, the Internet is great precisely because of articles like the Robyn Lee’s recent piece on the Norwegian version of the Kit Kat bar, the Kvikk Lunsj, at Serious Eats.

I mean, aside from focusing on one of the finest confections around—I ate Kvikk Lunsj bars weekly for five years when I lived in Norway—the author even provided side-by-side illustrations of the Kvikk Lunsj with the US and UK Kit Kats and a taste test:

Across the board, tasters thought Kvikk Lunsj had the creamiest, milkiest chocolate. Some also thought it was slightly salty compared to the other bars. Its wafer was noted for being super crisp and having a nutty flavor.

I have to agree with this assessment, having sampled all three manifestations of the chocolate covered wafers (though admittedly not at the same time). It’s not just a chocolate bomb but rather a more complex interplay of salt, sweet, crunch, and smoothness. It’s a considered candy bar, not a gullet-filler.

Candy bars, with their claims on our youth, should be worth remembering, and though it’s been a decade since my last Kvikk Lunsj, I still recall them fondly. Woe betide children who grow up with junk chocolate. I wonder if this Internet thing will let me order them. Hmm…

Like Peanuts with Adults: Richard Thompson’s Cul de Sac

Were I to attempt to describe Richard Thompson‘s comic strip Cul de Sac, I could do little better than to describe it as Peanuts with adults. The children in the strip behave like children, yet have a delightful tendency to speak wisdom beyond their years in a way that still seems utterly age-appropriate:

Comic from Shapes & Colors by Richard Thompson

The similarly preternaturally insightful children in Peanuts lived, for the most part, in a world where adults were shadows, figures whose voices and presences only revealed themselves in the children’s reactions. Cul de Sac brings the adults into the panel with the children, to excellent effect, reminding the reader that despite the children’s knowing speech, they are still at heart children, a distinction that was occasionally lost in Peanuts. And, of course, it helps that the adults get good lines as well:

Comic from Shapes & Colors by Richard Thompson

Richard Thompson’s drawing line has an agreeable looseness that belies the depth of detail in many panels—and those panels will often be in quite non-standard configurations. Some of his finest strips feature tables that stretch over multiple panels, with each panel hosting a different person. He also knows when to omit background detail all together and focus on the character alone. And what characters they are.

Alice Otterloop is undeniably the star of the strip, ruling over her pre-school chums with a certainty born of being four, but I’m partial to her excessively introspective brother, Petey, and her unibrowed friend Beni. Throw in Dill (a combination of Linus, if Linus loved grocery carts, and Pig-Pen, if Pig-Pen ever washed, to stretch the Peanuts analogy), Nara, bucket-head Kevin, and over-mothered Marcus and you have a strip that never fails to amuse and, frankly awe.

And never forget: You can’t tie down a banjo man! Eternal words of wisdom . . .

(Images from Shapes & Colors by Richard Thompson. Buy it!)

From Slapshots to Three Point Shots

The Washington Post‘s always entertaining Capitals Insider, now ably helmed by Katie Carrera in place of the former longtime Caps beat reporter Tarik El-Bashir, features a nifty timelapse video of the ice-to-hardwood transition that the Verizon Center undergoes when switching from ice hockey mode to basketball mode (“Video: Watch Verizon Center’s ice-to-court changeover,” February 16, 2011):

Screengrab of Ice to Hardwood change at Verizon Center

People are always amazed that the ice is still down there during basketball games and concerts. About the only time they physically pull the ice up in a multi-purpose arena is for events like horse shows and monster truck rallies (do such inanities still exist?). Gotta make money, I suppose.

I’m not sure if they keep the ice down during the hockey off-season or not, especially since the Caps have a dedicated practice facility elsewhere, but I’d imagine they re-lay the surface shortly before pre-season starts.

Ice quality is, without question, affected by the change to hardwood or other coverings, and the Verizon Center ice has come in for many grumblings over the years, but at least, according to the NHL players themselves, it’s not the worst ice in the league this season. According to the CBC/NHLPA poll results released over the All-Star weekend, that dubious honor goes to the Panthers’ home rink, the BankAtlantic Center, in Sunrise, Florida. Bad ice in Florida? Who’d a thunk? Though I wager the ice quality is more directly impacted by the amount of time the ice spends covered for other events than by latitude.

Superheroes on Skates

As the (arguably) number four sport in America, hockey has always had to try just a little bit harder for attention and recognition. Relegated now to Versus and the rare NBC Sunday game for national television coverage, the National Hockey League constantly fights to keep its product in the spotlight with a variety of gimmicks.

Few sports fans could forget the happily discarded glowing puck during the NHL’s seasons on Fox, and there has been a lamentable trend of late towards “ice girls” who skate skimpily onto the ice during stoppages in play to shovel up ice shavings around the creases. The recently completed all-star game featured a fantasy draft format, where the teams were picked by their respective captains rather than representing a conference or a country as in years past, an innovation that garnered a fair bit of press. And one could make the case that the shootout used after a five minute overtime period has failed to find a winner is a similar gimmick designed to produce a fan-friendly winner rather than resulting in a drab draw.

In that vein of attention-seeking, then, one must consider the Guardian Project:

The Flyer Strikes!

In collaboration with Marvel Comics, the NHL has created a superhero based on each team’s logo. From the Red Wing to the Capital to the Canuck, each superhero defends his team’s town, using lots of very specific locations and references—the Predator, for instance, chases bad guys to John C. Tune Airport, while the Flyer has a pet bird named Wanamaker.

With a six page comic for each Guardian and animated shorts, it’s obvious that quite a bit of work has gone into this project, with the usual Marvel quality, but to what end?

In my samplings of the comics, there’s little to no connection to ice hockey in the stories themselves beyond the anthropomorphizing of the NHL logos. What seems to be occurring is an attempt to develop brand affiliation amongst a younger demographic. Too, the heroes represent qualities that the NHL would like to have associated with itself: durability, honor, bravery, strength. Kids like the comics, become fans of the hometown hero, and go to see the logo on the ice.

It’s easy to knock the Guardian Project as silly, but it’s not for me or about me. I’m already an established fan and perhaps a good thirty years past the target demographic. If the Guardian Project gets even one more hockey fan in each city, that’s good enough for me. Just don’t bring back the glowing puck.

(Image from the Guardian Project.)

Winter Offensive 2011 After Action Report

Every year over Martin Luther King, Jr. weekend, droves of gamers (well, about a hundred or so) descend upon Bowie, Maryland, for Winter Offensive, the premier East Coast Advanced Squad Leader tournament, sponsored by Multi-Man Publishing, publishers of ASL and other fine games. After a hiatus of several years, I made the pilgrimage to the palatial Comfort Inn Conference Center, home of nineteen of the twenty Winter Offensives, determined not to play any ASL at all.

My relationship with the One True Game™ stretches back to 1996, and my first Winter Offensive was 1997. But ASL is a Lifestyle Game: if you play ASL, you don’t tend to play other games. So many scenarios to play, so many counters to clip, so many rules to internalize—there’s little time to play ASL competently (which is not to say well) and play other games also. In the mid-Aughts, I set the Planos aside to focus on the other, growing piles of games on my shelves, and stopped going to Winter Offensive.

But I hadn’t seen the gang in ages, and this year I decided to get back to Bowie to catch up with everyone. My plan was to start with a scenario from OCS Case Blue. Being a MMP product, Case Blue would allow me to occupy a table at this ASL fest without too many undue stares. Doug Bush, a frequent PBeM opponent of mine, plays a mean game of OCS and took me on in the first scenario, Edge of the World. It was, perhaps, an ambitious idea, and we put in roughly twelve hours of play over the weekend before calling it, with Doug’s Germans a decent percentage of the way to a win over my Russians in Grozny.

And why did we call it? To play nine hours of Advanced Civilization, of course, roping in some fellow crazies (and former Washington, DC gamers).Advanced Civ at WO'11

From left, you have John Slotwinski (Italy), Chris Chapman (Illyria), Scott “Muzzlehead” Calkins (Babylonia) taking in the span of the world, Doug Bush (Egypt), and yours truly (Crete), rocking a new Giroux Flyers jersey. This shot was taken early in the game, before the fatigue had set in, before the stress of trying to trade away a terrible Calamity Card had taken its toll, before the endless recriminations and broken alliances and fractured treaties had dropped a veil of enmity upon the table. Damn, that was a lot of fun . . .

Doug’s Egyptians wound up taking top spot by running to the end of the Archaeological Succession Table with a heady mix of Achievements, followed very closely by Scott’s Babylonians. My Cretans (that joke was funny for the first hour at the table) came in a distant third as we avoided most conflict but also failed to stunt the leaders’ growth, and Chris C.’s Illyrians were just behind me. John had to step out mid-game owing to another obligation.

Chris C. and I also managed to get in a game of Twilight Struggle, with my Soviets taking advantage of a hand full of Scoring Cards in mid-game to gain an advantage I was able to ride to the end.

And, yes, I sort of failed in my determination to play no ASL, as Joe Jackson, an opponent and all around good guy from way back, enticed me into playing a quick scenario in Advanced Squad Leader Starter Kit, which utilizes a trimmed version of the full ASL rules. It’s not quite ASL, but it’s close enough, and I was almost tempted to start buying up all the plentiful ASL product on offer at WO. I managed to keep the wallet closed, but it was a close run thing.

In theory, Winter Offensive is a tournament. There’s a winner at the end, records are kept, prizes are handed out. But even when I was deep into the ASL scene, WO was never about the tournament, never about the win-loss record at the end of the weekend. It was always, and remains, about the camaraderie. This is not to say that winning and socializing are incompatible—every gamer wants to win, it’s the one immutable thread in our sub-cultural DNA—but winning is a temporary goal, wins come and go, and there’s always another match around the corner. It’s about the people you game with, the experience you create via dice and counters and choices. If you win a game and can’t tell a good story about it afterwards, you lost. And I had some good stories this past weekend…

Not Arrested by the G-Man: Mangialardo & Sons

Somehow, I’ve managed to live on Capitol Hill for over fifteen years without being caught by the G-man. That would usually be cause for celebration, were it not that this particular G-man is the signature sub served by Mangialardo & Sons, a DC fixture for over half a century.

Loaded with salami, ham, provolone, mortadella, mozzarella, and more, the G-man is one of those sandwiches that causes rapturous responses in certain people.

A blurry G-man from Mangialardo and Sons

I have to confess that I’m not one of those people. The parts were good, but the sum total somehow fell a bit short for me. The meats and cheeses were fresh and of ample quantity—they take ingredients seriously at Mangialardo & Sons—and I got more than sufficient value for $6.00.

But the hard roll let down the sandwich, which fell apart as soon as it was unrolled from the correctly wrapped butcher paper. The oil and vinegar barely provided any mouthfeel, the spicing was bland, and on the whole, it seemed like an uninspired assembly. There was no art to the layers. I was the only customer in the store, so it’s not that there was a rush to put my sandwich together.

The store itself bespeaks volume business. Up front is a cash register, in back is the order counter and food preparation area, and the middle is essentially empty, to hold the apparently large crowds that gather for subs there during the short time window they are served each day. Even the ordering process has that pleasantly efficient gruffness that suggests they produce a lot of subs and don’t have time to linger over cordialities. So it’s obvious that there are serious G-man aficionados who make pilgrimages to this slightly out-of-the way location at 13th and Pennsylvania, SE.

I’m only about a fifteen minute walk from Mangialardo & Sons, and if Taylor Gourmetdidn’t deliver proper hoagies and roast porks, I’d make the walk more frequently, no question. Perhaps I caught them on an off day, so I look forward to another G-man (with a less blurry picture!), but I don’t know that this sub will arrest my taste buds frequently.

(Update 2014: New review of the G-Man posted.)