Doctor Who Project: The Sea Devils

Doctor Who Project: The Sea Devils

Ships vanishing. Makes you think, doesn’t it?

As nice as it is to see Roger Delgado return as the Master, this renegade Time Lord’s appearance in Malcolm Hulke’s “The Sea Devils” (Story Production Code LLL) adds about as much to the story as the Daleks did for “Day of the Daleks” earlier this season—which is to say, narrative padding at best. But where the Daleks were shoehorned into an otherwise tight four episode story, here the Master occupies prime plot real estate for much of six episodes, leaving the titular aquatic Silurians with little room to hiss their sibilant demands.

The Master and Friends

Hulke’s original foray with his Silurians, in the somewhat unoriginally titled “Doctor Who and the Silurians,” provided ample dimension to the prehistoric rulers of Earth, with clearly defined personalities (and conflicts) within their ranks that drove much of the story. Here, their waterborne cousins have no names and even less nuance, seeming dimwitted and easily manipulated by the Master, as well as in need of a tailor to spruce up those blue net coveralls.

Perhaps it’s better, then, to see this as a Master story that draws upon an established series creature, like “Terror of the Autons,” rather than a story about the Sea Devils, awakened from their eons-long slumber by Royal Navy sonar tests. The incessant need to pair the Master with another monster/alien/villain, though, points out that this rightly beloved character lacks any actual depth beyond a desire to further his pet project, namely the destruction of the Doctor’s favorite planet, Earth. Only once, in “The Mind of Evil,” has the Master actually tried to carry out a plot of world domination and/or destruction without piggybacking on another attempt at the same, and even then he used an alien mental parasite to conduct most of his dirty work. The Master needs monsters like the Doctor needs companions.

Behold the Sea Devil in the Surf

What’s more disappointing, though, is that the initial Silurian story helped define the Third Doctor’s fundamental character arc: the Brigadier’s destruction of the Silurian cave complex devastated the Doctor more than any other event we had, to that point, see him live through, a trauma made all the more compelling by the development of the Silurians as a multifaceted culture. The Third Doctor trusts humans only warily as a result, seeing them as well-armed children, casting him as more alien than the prior two Doctors.

The Silurians/Sea Devils represent an important civilization in the world of Doctor Who. Coming on the heels of Brian Hayles’ volte-face with the Ice Warriors as diplomats in “The Curse of Peladon,” the Sea Devils’ downgrade to one-dimensional bit players becomes even harder to take. But, on the plus side, we do learn that Jo knows how to pilot a hovercraft…

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Doctor Who Project: The Curse of Peladon

Doctor Who Project: The Curse of Peladon

Your legend seems violent and unpleasant, and rather too convenient.

The originators of Doctor Who‘s most iconic foes tend to be a bit protective of them (see: Nation, Terry, et al.), making Brian Hayles’ use of his Ice Warriors in “The Curse of Peladon” (Story Production Code MMM) quite refreshing. The Martian militarists’ prior two appearances (“The Ice Warriors” and “The Seeds of Death“) established them as honor-bound but utterly ruthless in their warlike tendencies. Here, in a story set in some vaguely defined far-future where Earth is part of a Galactic Federation, they retain their honorable mores but have committed themselves to…peace?

The Ice Warrior delegation to Peladon

Just so, and the tension between the audience’s expectations that the Ice Warriors will turn out to be the villains in this piece about court intrigues on a primitive planet and their actual motives drives much of the story’s interest. The Doctor himself sustains this uncertainty, darkly warning Jo that he’s dealt with them before, and he flatly accuses Delegate Izlyr of sabotaging the Federation’s efforts at bringing the planet Peladon into the alliance. It’s unlike the Doctor to be wrong like this, and to his credit Hayles never quite allows the Ice Warriors to escape beyond suspicion even after the real foes have been revealed, keeping this four episode story flowing.

Taming the Aggedor

And yet even at the end, the Doctor is never called to task for having mistrusted the Ice Warriors. It’s particularly interesting that the Doctor cannot see past his own admittedly well-earned prejudices where the Martians are concerned in the same story where he seeks to hypnotize and tame a giant beast that has haunted this planet for generations, one that slips out of his control and kills the High Priest of Peladon.

He has more faith in the inherent innocence of this vicious beast than in the possibility that the Ice Warriors could have changed over hundreds (or thousands) of years. Ever since the end of “The War Games,” the Doctor’s attitude towards his traditional foes has been stuck in a rut, where there’s no room for analysis or question; they’re just evil, an evil that must be removed from the universe. Slightly awkward, then, that here the Ice Warriors save the Doctor from disintegration at the hands (er, liquid-filled servo-arms) of a Dalek wannabe.

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Doctor Who Project: Day of the Daleks

Doctor Who Project: Day of the Daleks

Changing history is a very fanatical idea, you know.

For a show ostensibly about time travel, Doctor Who features very few stories actually about time travel. Louis Marks’ Season Nine opener, “Day of the Daleks” (Series Production Code KKK), tries to explore the paradoxical intricacies of altering history but, oddly, is kept from doing so by the lead villains, who make a rather flat return after nearly five years’ absence from the screen. For this story, about a ragtag band of guerrilla fighters in 22nd Century Earth travelling back in time to stop World War III from breaking out in the 20th Century, would have worked better without the Daleks at all.

Behold the gold Dalek

UNIT summons the Doctor and Jo to investigate the strange appearance (and disappearance) of an armed intruder in the home of Sir Reginald Styles, a British diplomat attempting to broker a peace between China, the UK, and the rest of a world on the brink of all-out war. When the would-be assassin is later found injured in a nearby tunnel, the Doctor surmises that he’s from Earth’s future, armed as he is with a disintegrator gun, made with Welsh-mined metals, and a crude form of time machine. This conjecture is confirmed when the assailant’s accomplices show up and capture the Doctor and Jo, who have lain in wait for them in Style’s study (after helping themselves to the diplomat’s well-stocked larder and wine cellar).

Be very afraid. We're from the future!

Through a series of misadventures—and Jo’s on-again, off-again skill with “escapology”—both the Doctor and Jo separately wind up in the 22nd Century, Jo in the custody of the Dalek-led human government and the Doctor with the guerrillas who are, it turns out, fighting against the Dalek regime. And what horrible fate awaits Jo at the hands of her captors? She’s offered grapes and wine and the promise of a feast. The Daleks have really lost their touch…

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Doctor Who Project: The Daemons

Doctor Who Project: The Daemons

I’ve cast the runes. I’ve consulted the talisman of Mercury.

If the BBC didn’t pay royalties to Erich von Däniken for “The Daemons” (Story Production Code JJJ), perhaps they should have. The premise of aliens having guided Earth’s history, as put forth in von Däniken’s 1968 book Chariots of the Gods?, forms a central conceit in much of Doctor Who, and that ur-plot essentially starts here, in the Season Eight finale. There are hints of ancient aliens in earlier stories, notably “Doctor Who and the Silurians,” but in “The Daemons,” Guy Leopold (actually producer Barry Letts with Robert Sloman) makes the Chariots connection explicit by linking the alien in question to the Devil.

Gargoyle come to life.

As the Doctor explains—at the Cloven Hoof Inn in the English town of Devil’s End, just in case anyone missed the point—the Daemons, from the planet Daemos, came to Earth one hundred thousand years ago and helped homo sapiens defeat the Neanderthals as a sort of science experiment, in the process forever imprinting the notion of powerful horned beasts into the collective unconscious. The rituals that evolved around the Daemons came to form religious and magical beliefs, though the Doctor avers that because the Daemons are attracted to psychic energy, these rituals, passed down through generations, merely serve to focus human emotions, neatly squaring the science/magic circle.

The Doctor is not the only one who knows of the power of the Daemons, though. The Master is also in on the secret, and he’s dressed to play the part, posing as both the newly installed local vicar and as the head of the local black magic coven, the better to harness the town’s mental energies to summon the last of the Daemons, Azal. Conveniently, Azal just happens to have parked his spaceship in the nearby Devil’s Hump burial barrow.

I'm here all week. Try the veal!

The story goes off the rails quickly enough, with several long expository sequences given over to a giant heat barrier surrounding the town once Azal manifests, and as usual, the Master has set into motion a plot more likely to kill himself than anyone else.

For all the Master’s cunning, he really doesn’t think these things through, assuming that the ability to summon an ancient alien from an advanced civilization using a rooster somehow confers power over said creature (the Daemon, not the rooster). But then, the biggest threat to the Doctor comes not from Azal, nor Azal’s pet gargoyle that for some reason does the Master’s bidding, but rather from the Master’s chief henchman, a newspaper-clipping-clad Morris dancer. That’s the kind of story this is…

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Doctor Who Project: Colony in Space

Doctor Who Project: Colony in Space

The man they arrested last time turned out to be the Spanish ambassador.

One can hardly accuse Malcolm Hulke of burying the lede in “Colony in Space” (Story Production Code HHH)—the very first scene features the Time Lords fretting about the Master, who has discovered the site of a buried Doomsday device. And yet we hear no more of this ominous development for four episodes, during which the Doctor deals with an entirely different set of difficulties involving colonists on an infertile planet and a greedy mining corporation bent on taking the planet from them.

Watching Doctor Who as one does now, with all the episodes available immediately, the omission seems strange, as a Doomsday device should ostensibly be the focus of the story rather than poor cover crop yields and bountiful durilinium deposits. But at the time, when viewers had the show parceled out in weekly chunks, the surprise when the Master is finally revealed carries with it the frisson of remembering that moment from the beginning of the first episode, obscured as it was by the intervening action.

Who did you expect?

It’s certainly not the first time that the Master’s appearance has been teased; “The Claws of Axos,” immediately prior to this story, similarly featured the Master showing up in the middle of the action after his appearance had been suggested at the very beginning of the first episode. In that story, however, the Master was directly connected to the appearance of Axos on Earth and thus to the main thrust of the plot; in “Colony in Space,” he shows up opportunistically, his story arc only tangentially connected to the central plot. Hulke has, essentially, smashed two stories into one here, either of which might have made for a decent story but the sum of the parts not adding up to much at all.

Time Lord Tribunal

The colony arc that gives this story its title starts promisingly enough, with the Doctor and a slightly shanghaied Jo Grant being whisked off to the planet Uxarieus (a quarry, of course, but our first alien quarry-planet in color, one with a lot of mud) at the behest of the Time Lords, who send the TARDIS there so that the Doctor can defeat the Master’s plans. However, the Time Lords don’t actually tell the Doctor to expect the Master, either a signal vote of confidence in his abilities or a fear that he would reject helping them. (Or, perhaps, just a clever narrative elision to extend the story to six episodes.)

The Doctor immediately gets excited to explore the mysteries of why the colony is failing and, with unexplained murders happening right after his arrival, he’s drawn quickly into events, but just to be sure he sticks around, the TARDIS is dragged off by the voiceless “primitives” who are native to the planet. As if the Doctor would try to run away after he realizes that the murders were committed by a mining robot that has fake animal claws attached to it?

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Doctor Who Project: The Claws of Axos

Doctor Who Project: The Claws of Axos

Well, gentlemen. There’s your enemy.

From the very beginning of Bob Baker and Dave Martin’s “The Claws of Axos” (Story Production Code GGG), it’s clear that the titular aliens differ from the gold-skinned idealized humanoids they’ve disguised themselves as. Their claws are in the story’s title, after all, and if that’s not suggestion enough, the initial shots of their spacecraft approaching Earth are intercut with quick frames of unnervingly quivering heaps of tentacles. The viewer operates with advance knowledge of what is to come, a fairly rare occurrence in Doctor Who, and yet this story nevertheless provides a moment of real surprise.

We come in pieces. Um, peace!

The story’s opening moments with the Doctor, the Brigadier, and the bumbling bureaucrat of the day, Chinn, center around UNIT finally deciding to do something about the Master. We’re expecting him to be involved somehow, and soon, given that this is a four episode story. It’s to the writers’ and director’s credit, then, that when the Master does finally appear near the end of the first episode, we’re genuinely surprised: he’s a captive, bound to the walls of a living spaceship, in one of the most shocking and well-earned narrative revelations in the Third Doctor’s era.

Funny story, really . . .

Craven as ever, the Master has bargained with the parasitic, space-travelling, hive-mind organism known as Axos, leading it to the rich feeding ground of Earth in exchange for his freedom. Axos buries itself, as aliens always do, in southeast England, and calls for help. The British government’s response to a first contact situation near a massive power plant is to appoint a minor functionary, Chinn (Peter Bathurst), with full military and diplomatic powers to act on behalf of the government. It’s as though this kind of event happens every day, which, as the show’s history suggests, isn’t far from the truth…

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