Fresh—well, semi-fresh—from the fine fellows at Multi-Man Publishing, a trio of Action Packs, numbers 20, 21, and 22, for Advanced Squad Leader, everyone’s favorite tactical combat simulation, to fill out the collection. I say “semi-fresh” because two of these three map-and-scenario packs were first unveiled back at ASLOK in October of 2025 some seven months back, but the latest is genuinely hot off the presses this week.

These packs serve a useful function in the ASL ecosystem, adding a drip-feed of new boards—and a veritable torrent of new scenarios—for the system to tide gamers over between the larger boxed module releases. As has been noted, the last thing the system really needs is new counters, but we all still want new product, so Action Packs fit the bill perfectly, filling up the map-and-scenario binders while leaving the Planos untouched, and the three latest offer a range of experiences with something for everyone, even picky gamers like myself. All three feature now-standard, yet still striking, cover artwork by Nicolás Eskubi.
ASL Action Pack #20 wears its pedigree on its sleeve (er, sub-title), “ASL Oktoberfest XXXIX,” not just released at the venerable tournament but produced in cooperation with it, featuring a dozen scenarios, spread across seven double-sided cards, by Pete Shelling, David Lamb, and Matt Zajac, plus a single new mapboard, 98. These actions run the gamut, with no particular theme tying them together. Aside from a smattering of near-obligatory East Front battles we get a few set in the Philippines, one in Burma, one in Luxembourg, and, as is becoming a welcome tradition, a pair of Korean War scenarios by Pete Shelling, including one with UN Forces. He’s doing more to keep Korean War ASL alive than anyone else at present. Most of the cards come in around six-seven turns, with reasonable force sizes, as befits a tournament-centric pack, though there are a few actions that will take either fast play or a very long session in a tourney setting.

Board 98, designed by Tom Repetti and painted by Jean-Marc Palmier (his first for the system?), is a welter of brown, tan, and green, with a dirt road leading over and through wooded hills. Cliffs and a stone bridge over a dry gully add to the fun, and a smattering of crags makes an appearance, because why not? It’s a busy, busy map, sadly only used by three of the scenarios in the pack. In addition to 98, boards 6, 16, 35, 36, 37, 49, 58, 62, 68, 71, 75, 87, 88, 90, 5a, 7a, 8b, and deluxe boards b, c, and i are required, plus a handful of overlays. German, Russian, American, Axis Minor, Japanese, Nationalist and Communist Chinese, UN, and North and South Korean counters come into play across the scenarios.

The other ASLOK Action Pack release, ASL Action Pack #21, takes as its theme “Blitzkrieg to Paris,” a tightly focused compilation of four maps and ten scenarios all by Gary Fortenberry, centered on actions in May, 1940, in the Netherlands, Belgium, and France. The counters needed, commensurately, come in as a very tidy list: German, Allied Minor, and French (plus Partisans). Stretching across six double-sided cards, these actions are anything but tiny—the substantive scenarios draw on many dusty parts of the Plano for counters not frequently seen, always a treat. Perhaps understandably, the Germans take the initiative in all but one of the scenarios, a French counterattack, but the Allies are not without ample tools to resist. For fans of early-war situations, this pack is a must.

















