Doctor Who Project: The Ark in Space

It might be irrational of me, but human beings are quite my favorite species.

After his debut story, tacked as it was onto the end of the Season Eleven recording cycle, Tom Baker’s run as the Fourth Doctor starts in earnest with new script editor Robert Holmes’ “The Ark in Space” (Story Production Code 4C). Holmes and new producer Philip Hinchcliffe seemingly have carte blanche to send the Doctor, finally freed from his Earthly exile, off in new directions, and with the first story of the Season Twelve production bloc, they take us…right back to the Second Doctor and a “base under siege” story that Troughton could have played (and often did) in his sleep.

Oh, hello.

To be fair, there’s quite a bit new and flashy on offer here, but it becomes clear that, narratively speaking, Holmes and Hinchcliffe are hanging fresh tinsel on an old tree. In short order, the Doctor and companions accidentally arrive in an isolated locale (here, an apparently abandoned space station in Earth orbit sometime in the future), discover some trouble or other, get blamed for said trouble, then help fend off the real threat. If the formula feels fresh in “The Ark in Space,” it’s only because the Third Doctor had but a single story early on (“Inferno“) that even came close to this model over five seasons, and that one at least involved alternate dimensions.

It’s unlikely any but the most dedicated fans of Doctor Who noticed the pattern at the time, though, because the plot here remains resolutely beside the point. While Terrance Dicks threw Baker a debutante ball in “Robot,” a controlled, almost formal introduction in a comfortable setting, Holmes provides Baker with, well, a full-blown fiesta: far from demure, the Fourth Doctor bursts on the scene in all his alien glory in “The Ark in Space,” upending any lingering sense that there might be even the slightest connection between this Doctor and his forebears.

Almost as significantly, “The Ark in Space” suggests a return to small-cast (and lower budget) stories set in far-off, fantastical locales of which we actually see very little—eight sets total feature in this story, none on location and most dressed in what can only be called futuristic off-white—with a commensurate reliance on prop makers to visually convey the strangeness of the setting and on the writer to imbue the few characters with enough texture, or at least technobabble, to make the world seem fuller than it really is. Robert Holmes does well enough to hold up his end of the bargain, deftly sketching a chilling projection of a technocratic human future through well-chosen details; the prop department, on the other hand, just spray paints some bubble wrap with green paint and calls it a day.

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Doctor Who Project: Robot

There’s no point in being grown up if you can’t be childish sometimes.

Our initial outing with the Fourth Doctor shows Tom Baker clearly setting out his stall—mirthful, slapdash, haphazard, alien, and just a bit brutal. It’s a good thing he strives to differentiate himself from his predecessor, Jon Pertwee, as “Robot” (Story Production Code 4A), by longtime Doctor Who script editor Terrance Dicks, covers much the same ground as several Third Doctor stories. Take one part “Invasion of the Dinosaurs,” one part “The Green Death,” one part “Inferno,” file off the serial numbers, and you have Dicks’ tale of a group of fascist technocrats hiding in a bunker, bent on ruling the planet with the help of technology even they can’t control.

A rude awakening

It all feels too familiar, picking up right where “Planet of the Spiders” leaves off, with the newly regenerated Doctor in the Third Doctor’s clothes on the floor of his laboratory, alongside the comforting presence of Sarah Jane Smith (Elisabeth Sladen), the Brigadier (Nicholas Courtney), a newly promoted Warrant Office Benton (John Levene), and the rest of UNIT. The Brigadier has the Doctor sent for observation in the UNIT infirmary, under the care of new arrival Harry Sullivan (Ian Marter), whilst he and Sarah Jane casually discuss the recent theft of classified weapon plans and, as a completely unconnected favor to Sarah, arrange for her to be granted access to the top secret Think Tank so she can write an article. It’s there that she encounters—at the traditional first episode cliffhanger, of course—our titular menace, the Robot.

The robot from Robot, the robot K-1

It’s clumsy plotting, but four episodes leaves little time for nuance, particularly when there’s a new Doctor to introduce. Indeed, “Robot” moves with so much pace that the obligatory threat to the planet (nuclear holocaust, this time) is resolved a scant five minutes into the final installment, leaving most of an episode for UNIT to demonstrate once more its utter incompetence as a fighting force (so, again, not much different from any of the Third Doctor’s stories).

Tacked on to the end of the Season Eleven recording block, with Barry Letts still at the production helm and the Doctor dealing with yet another Earth-bound menace, there’s little reason “Robot” should have a different feel. But by the end of of the story, one can see that changes are coming. It’s hard to suggest that any prior seasons would have dressed up the Doctor as a harlequin while referencing both James Bond and King Kong…

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Doctor Who Project: Jon Pertwee Retrospective

In more ways than one, Jon Pertwee brought a touch of color to Doctor Who.

Jon Pertwee, the Third Doctor

Beyond the obvious switch to color broadcasting (or, perhaps more properly for the source material, colour broadcasting) in his inaugural season, Jon Pertwee’s Third Doctor stands as a bright figure, sartorially resplendent in velour overcoats and equally as boisterous in manner, whether under the spotlights of Television Centre or floodlit on location in some quarry. He commands attention, always seeking (and usually claiming) the camera’s eye, earning him a well-deserved reputation as a bit of a ham.

Indeed, once we saw Pertwee wrestle with a tentacle in his very first story, we knew that more had changed than just the black and white filming. This willingness to indulge in the over-the-top, from the wardrobe to the acting to the plots themselves, announces a signal shift in the series, with a more “modern” sensibility.

The first of many gurns

Yet, unlike the rather jarring tonal change from William Hartnell’s bristly First Doctor to Patrick Troughton’s impish Second Doctor, the Third Doctor amalgamates the two prior incarnations seamlessly—he is at once given to brooding and moralizing while still quick with a Venusian karate chop and a cutting bon mot, often simultaneously. He is an old soul in a new-ish body.

As a result, long-time viewers see that the Third Doctor comes directly from this lineage; the character makes sense as a scion, so to speak, of this illustrious Gallifreyan family, even as all else seems to change around him on Doctor Who. So where the shift from Hartnell to Troughton required transitional figures (Polly and Ben) to shepherd the audience into the strange, new regeneration, the Third Doctor arrives alone.

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Doctor Who Project: Planet of the Spiders

Never mind the dratted coffee. What about the spiders?

Though much of Doctor Who‘s eleventh season feels somewhat rote, ticking off the boxes and moving the plots along, never let it be said that the production team skimps on finales. For the Third Doctor’s final story, “Planet of the Spiders” (Story Production Code ZZZ), Robert Sloman, who scripted, in whole or in part, three prior season-ending stories (“The Daemons,” “The Time Monster,” and “The Green Death“) ably assumes the writing duties. While the Doctor’s co-stars here mostly take the form of dodgy arachnoid puppets (and their human puppets), Sloman nevertheless delivers another character-driven piece, focusing on meditation, the Doctor’s greed, and the, ah, transmigration of souls.

The Wheel of Becoming. And also spiders.

The titular arachnoids have conquered the titular planet via exposure to the mind-enhancing Metebelian crystals first introduced in Sloman’s last tale. Though tempting to suggest that the spider’s planet, Metebelis 3 (mentioned as far back as “Carnival of Monsters“), and the blue crystals found there were deliberately planted as plot seeds a year prior, more likely the crystal served as a convenient hook for the story on offer here. (Indeed, the implication that the Doctor was aware of the crystals’ ability to amplify intelligence and thus chose to give one to Jo Grant as a wedding present does not bear contemplation.)

The one last perfect crystal of power

By elaborate narrative happenstance, Jo sends the crystal back from the Amazon, where she and Professor Jones are mushroom hunting, to the Doctor at the very moment that the Metebelian spiders, far in the future, have found a gateway through time and space to contemporary Earth that has been opened by power-hungry novice meditators in a Tibetan lamasery recently opened near UNIT HQ. It’s just one of those coincidences. The Great One, eldest and most powerful of the eight-legs (as they prefer to be called), requires the perfect crystal to complete a powerful crystalline web-circuit that will give her the ability to shape the universe. In his confrontation with the Great One, the Doctor must confront fear, as well as the knowledge that he has brought all of this upon the universe—and upon himself.

(Fair warning: pictures of animatronic spiders, plus a non-animatronic hovercraft, after the break.)

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Doctor Who Project: The Monster of Peladon

Doctor Who Project: The Monster of Peladon

Didn’t I tell you about my first visit to Peladon?

While monsters and villains have often made encore showings on Doctor Who, the series’ first return to a particular planet—well, one not named Earth or Skaro, at any rate—only comes in Brian Hayles’ “The Monster of Peladon” (Story Production Code YYY), reprising his “The Curse of Peladon” from Season Nine. Hayles took more than just a setting, though; he also carried over the essential plot of his earlier tale, right down to an alien scheme co-opting old Aggedor, the god-beast worshipped by the Peladonians, to acquire the feudal society’s minerals.

Behold, Aggedor!

The original story stands out mostly for Hayles’ ingenious decision to recast his fearsome Ice Warriors as upstanding, honor-bound members of the galactic Federation, causing much consternation on the part of the Third Doctor, who has all his frankly shoddy detective work undone by their sudden bout of pacifism. Here, the Martian menaces aren’t on hand to help vouch for the Doctor after he re-appears on Peladon some fifty years after his first visit. Luckily for the Doctor, who once again is accused of rank blasphemy for entering the Temple of Aggedor (using the same secret tunnels and doors from five decades prior), the lovable mono-eyed green hexapod Alpha Centauri does show up just in time to recognize his old friend.

Vega Nexos, Alpha Centauri, and Earth-y Eckersley

Along with Alpha Centauri (who hails from, um, Alpha Centauri) are the Earth engineer Eckersley and the Vegan mining specialist Vega Nexos, all overseeing the exploitation of Peladon’s precious trisilicate deposits; the mineral, used extensively in Federation technology, must be procured in great quantities to assist the Federation’s war effort against the fearsome foes of Galaxy Five (not to be confused with those from Galaxy Four). The constant, and deadly, reappearance of the “spirit” of Aggedor riles up the miners, who, no better treated now than fifty years prior, rebel against Federation influence.

Where before the young king of Peladon fought against the influence of his High Priest, who was being tricked by a Federation envoy into driving away the Federation—the better to allow the envoy’s own planet, Arcturus, to claim Peladon’s rock-bound riches—here, the young queen of Peladon fights against the influence of her Chancellor, who is being tricked by a Federation envoy into attacking the rebelling miners—the better to allow the envoy to traitorously sell the trisilicate to Galaxy Five.

But just to spice things up ever so slightly (and to fill out six long episodes), the traitor this time turns out to be…oh, you’ve probably already guessed.

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Doctor Who Project: Death to the Daleks

Tell me, have you ever tried Venusian hopscotch?

This time, the Dalek story title wheel lands on an alliteration, but at a stretch, it’s possible that Terry Nation’s “Death to the Daleks” (Story Production Code XXX) actually could apply to the story itself, since the dozen or so Daleks in the story do perish at the end. Alas, as with most things Dalek in the early 1970s, the title, and the story, aim for the grandiose and provide the pedestrian.

Surprise, Daleks!

In keeping with one of Nation’s favored themes, a terrible plague threatens the outer colonies of almost all species. Only one planet, Exxilon, inhabited by a Stone Age civilization, possesses the cure in quantities sufficient to save the millions who suffer from the disease. Both the humans of the Marine Space Corps and the Daleks (of, um, the Daleks) want this miracle substance, parrinium, and would gladly fight each for it, if only their spaceships and energy weapons worked once they neared Exxilon.

For even the TARDIS succumbs to the energy-draining powers of the “forbidden city” of the Exxilons’ ancestors, who were old when the universe was young. Their city, imbued with a form of bio-technological sentience, was meant to be their crowning achievement, but in standard science fiction fashion, it realized they were an impediment to its efficient functioning and killed off most of them. The remnants worship the city, reduced to chanting and incense-heavy sacrificial ceremonies in its name.

The main course awaits her fate

Terry Nation must hold some grudge against the TARDIS, as for the second story of his in a row, the TARDIS runs out of a vital component (here energy, previously oxygen) and remains useless to the Doctor. Even in “The Daleks” back in 1963, he sees fit to render the blue box hors de combat, with the Doctor pocketing the fluid link to force everyone to investigate Skaro to find a replacement. The notion of the inviolable TARDIS never quite took with Nation, it seems, and he uses whatever plot device he can to get the Doctor out of its safe confines. At least the Doctor has an oil lamp handy with which to guide his way out of the blacked-out TARDIS, as one does…

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